Graduate Department of Computer and Information Systems

Chair of the Department PAIK Incheon

The Graduate Department of Computer and Information Systems has its foundation in the education and research of the School of Computer Science and Engineering, and the graduate department aims to teach and research the structures and functions of information processed by solving actual problems using computer systems.
Problem-solving approach curriculum is designed for students to conduct research in two years and offers "Thesis Research" course, writing Master's Theses, as a required course. 20 percent of total required academic credits are allocated to the "Thesis Research" course.

The Graduate Department comprises 5 Fields of Study.

  • Field of Study CS (Computer Science)
  • Field of Study SY (Computer System)
  • Field of Study CN (Computer Network Systems)
  • Field of Study IT (Applied Information Technologies)
  • Field of Study SE (Software Engineering)

These Fields of Study are accordingly applied to the Undergraduate curriculum. Therefore, students will be able to make an integrated research plan spanning undergraduate-graduate school programs and develop expertise systematically.

Field of Study Computer Science (CS)

Algorithms, Computational Modeling, Theoretical Computer Science

Students are expected to acquire basic skills required for effective use of the most advanced computer systems and intelligent systems, and to study the fundamental theories which stand at the center of computer science and engineering acquired through the extraction of essential elements from various phenomena. Such study and research should be pursued with an awareness of practical application of theories in operational systems.
The CS FoS offers courses comparable to the Undergraduate School's Computer Science Fundamentals (CF) and Computational Modeling (CM) Tracks.

Expertise
  • CF (Computer Science Fundamentals)
  • CM (Computational Modeling)

Field of Study Computer Systems (SY)

Embedded Systems, VLSI Technologies, Computer Devices, Computer Organization, Parallel Processing

This field offers students exposure to a wide range of computer architecture-related technologies, including embedded systems, VLSI technologies, and computer device technologies. Regarding embedded systems, a broad and deep knowledge of application software, OS, architecture, and electronics are considered as targets. Regarding VLSI technologies, not only digital design but also physical design and analog electronics are covered. Regarding computer device technologies, both theoretical and practical study and research of micro/nano devices are included. Parallel processing is a major technology for computers today and in the future, and this field of study aims to teach and expose students to research in the most advanced and innovative computer technologies from hardware architecture to application software.
The SY FoS offers courses comparable to the Undergraduate School's Computer System Design (SD) and VLSI Design (VD) Tracks.

Expertise
  • SD & VD (Computer System Design and VLSI Design)

Field of Study Computer Network Systems (CN)

Computer Network Systems

Computer networking is an indispensable element in modern information and communications services. The research and education in this field address all aspects of communications and networking, including digital communication, multimedia and ubiquitous networking, Internet engineering practice, traffic engineering, and distributed algorithms that are needed to develop computer network systems.
The FoS CN offers comparable courses to the Undergraduate School's Computer Network Systems (CN) Track.

Expertise
  • CN(Computer Network Systems)

Field of Study Applied Information Technologies (IT)

Virtual Reality, Multimedia Retrieval, Internet Computing, Human Interface, Robotics, Biomedical Information Technology

Virtual Reality, Multimedia, and Biomedical IT are very important and constantly evolving areas in computer science and engineering. The subject areas of these fields include: computer graphics and animation, internet and mobile systems for multimedia computing, biomedical multimedia systems, intelligent multimedia systems, mixed and augmented reality, computer music, networked media applications, and computer games.
In response to the rapid development of web technologies, human interfaces and robotics, students are expected to acquire sufficient knowledge and skills to conduct research on and experiment with web technologies for searching multimedia objects including speech, human-machine interface technologies, robot technology available in ubiquitous environments, and extreme environment exploration and remote sensing.
The IT FoS offers comparable courses to Undergraduate School's Virtual Reality and Human Interface (VH), Robotic Engineering and Control (RC) , and Biomedical Information Technology (BM) Tracks.

Expertise
  • VH (Virtual Reality and Human Interface)
  • RC (Robotic Engineering and Control)
  • BM (Biomedical Information Technology)

Field of Study Software Engineering (SE)

Software Engineering, Parallel Distributed & Internet Computing, Programming

Software engineering is a systematic and disciplined approach to developing software that applies both computer science and engineering principles and practices to the creation, operation, and maintenance of software systems. Students enrolled in this field combine study and research to get practical experience with modern software development techniques and tools as well as participate in developing various applications. They use knowledge obtained, including methods ranging from how to precisely specify and evaluate problem requirements to how to organize the programming process of the problem solution in real time, as well as required and available resources.
The SE FoS offers comparable courses to the Undergraduate School's Software Engineering Track (SE).

Expertise
  • SE (Software Engineering)

Graduate Department of Information Technologies and Project Management

Chair of the Department YOSHIOKA Rentaro

The purpose of the Graduate Department of Information Technologies and Project Management is to promote education through solving practical problems oriented to the IT industry. A variety of opportunities and team-based environments are organized to encourage both cooperation and individual initiatives and leadership. Also the department aims to foster internationally educated experts in leading edge information technologies.
The educational program of the department is based on "Project Development Arena," a so-called "super-course". As a result of this super-course, students, working in a team, should develop an experimental software system, write four technical reports, write at least one paper related to their project, publish it at a peer-reviewed international conference, and make an oral presentation. The program supports a team-based and intensive style of study. The Graduate Department of Information Technologies and Project Management comprises the following Field of Study.

Field of Study Project Management and IT Specialist (PM)

Project Management, Intellectual Property Management, Business & Computer Industry, Cloud Computing

Developing cutting-edge IT specialists who have international education background is an important duty of modern society. This field of study offers courses of basic knowledge and applied technologies to develop highly-reliable and safety software. This Field of Study aimed to develop IT leaders who have wide spectrum of knowledge on Computer System development from basic to applied technologies. Therefore, students are required to take courses from other FoS to obtain knowledge which their projects requires.
Specific goals of this FoS are;

  • Cultivating Leading Engineers of System Development
  • Experiencing Research and Development in an English speaking international environment
  • Acquiring the latest knowledge and technologies
  • Improving necessary qualification to be internationalresearchers and engineers
Expertise
  • PM (Project Management and IT Specialist)