Sources and Sinks

As outlined by the table below since the word ``speaker'' is overloaded, meaning both ``loudspeaker'' and ``talker,'' we use ``source'' to mean both, a logical sound emitter. Similarly and symmetrically, ``sink'' is used to describe a logical sound receptor, a delegate of a human listener in a virtual room. The number of source -> sink directionalizations is determined by the number of mixels, acronymic for sound mixing elements, in analogy to pixels, taxels (tactile arrays), and voxels (a.k.a. boxels), since they form the raster across which a soundscape is projected, and define the granularity of control and degree of spatial polyphony.

Source:Sink:
outputinput
speaker
(human or loud-)
listener
(human or dummy-head)
radiatorreceiver

backforth
tofro
hitheryon
zigzag
abzu