- Computer Graphics Lab.
- Professor, Division of Information Systems Head of the Division
- Web site
- Courses - Undergraduate
- Introduction to Multimedia Systems, Information Theory, Computer Graphics
- Courses - Graduate
- 3D Computer Graphics and GPU Programming
- Computer Visualization and Graphics
- Educational Background, Biography
- 1992: Bachelor in Science (U Tokyo) 1994: M.S. in Computer Science (U Tokyo) 1997: Ph.D. in Computer Science (U Tokyo)
- Current Research Theme
- scientific visualization, information visualizationvisual perception modeling, mathematical visualizationgeographical visualization, visual analytics,nonphotorealistic rendering
- Key Topic
- topological data visualization, map schematization, image abstraction, high-dimensional data visualization
- Affiliated Academic Society
- IEEE, ACM, EurographicsJSPS, IEICE, VSJ, JCA
- Listening to music, watching sports, watching shogi games, traveling
- School days' Dream
- Train/bus driver
- Current Dream
- Visualize the complexity in our mind
- Your effort will pay off.
- Favorite Books
- Messages for Students
- Be serious about your study and research
- Publications other than one's areas of specialization
- Asteroid Explorer Hayabusa2
Many members from the University of Aizu, in particular faculty members from CAIST/ARC-Space, have been involved with Hayabusa 2, the asteroid explorer launched by JAXA in 2014. Our University's members have been conducting research in connection with this project in anticipation of Hayabusa 2's arrival at the asteroid 162173 Ryugu in 2018, to be followed by its return to Earth in 2020. Specifically teams at the University have been engaged in developing observation instruments, which include the near infrared spectrometer installed on Hayabusa 2, and in developing analytic software that will model the shape of the asteroid based on data captured by the probe's observation instruments. JAXA Hayabusa 2 project website *Material from JAXA's digital archives has been used for the banner images, etc.
- Research on Computer Visualization
This research aims at formulating methods and algorithms for transforming data into visual information, in order to help users to understand the underlying features behind it.
- Shape modeling
The typical domains of application of shape modeling include: computer-aided design, architecture, design and rapid prototyping, mechanical engineering or medical image processing. The usual methods or operations that can be performed include: acquisition from scanned data, conversion between representation, creation and modeling, deformation, repairing, optimization, animation, etc The shapes studied are in general two or three dimensional, though it is possible to consider additional dimensions corresponding, for example, to the time (for time-dependent shapes) or internal attributes of the objects. Shape modeling is dealing with the study of mathematical tools, data-structures and algorithms for the description of the shape of objects and the operations to be applied to them.