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Computer Arts Laboratory


/ Carl W. Vilbrandt / Associate Professor

  1. The Aizu History Project is a virtual heritage site of history and culture in the Aizu region of Japan. The project uses multimedia techniques to create a real time interactive Aizu History virtual environment, including Saigo Tanomo character animation. 3D architectural models and animations of the Golden Hall of Enichiji, Sazaedou and some parts of Kogamachi-dori have been created. http://www.fire.csua.ucla.edu/~jan/ah/menu.html http://www.cs.ucla.edu/~jmg/private/sazaedo/sld001.htm http://www.u-aizu.ac.jp/~cwv/menu.html

  2. The GNUbook Project initiates environmentally and economically friendly computer hardware design schemes under the GNU++ license agreement with industrial partners NEC, AVIO, and Hartec. http://www.gnubook.org

  3. The Synthetic CAD Project is developing a hybrid synthetic CAD system using wire frame, polygonal, CSG, functional, and voxel representations, requiring computational grids and clusters. http://www.hyperfun.org

  4. Aizu Digital Valley Farming Project promotes development of a computational grid using high speed networking and Linux clusters in the Aizu Valley. http://cal05.u-aizu.ac.jp/~cwv/adv/


Refereed Proceeding Papers

  1. Vilbrandt, Carl W., Goodwin, James M., and Goodwin, Janet R., Computer Models of Historical Sites: Sazaedo - From the Aizu History Project. 1999 EBTI, ECAI, SEER & PNC Joint Meeting (Electronic Buddhist Text Initiative, Electronic Cultural Atlas Initiative, Scholars Engaged in Electronic Resources, Pacific Neighborhood Consortium), editor: PNC Secretariat, pp.489--502, EBTI, PNC, Simon Lin, Academia Sinica, Nankang, Taipei, Taiwan, ROC, June 1999.

    The Sazaedou model is a part of the Aizu History Project, a World Wide Web site exploring Japanese history by examining the Aizu region of northern Japan. Currently under construction, the project can be viewed at: http://www.fire.csua.ucla.edu/~jan/ah/menu.html. Our projects primary goal is to provide educational resources in Japanese history and culture, especially for university students. In particular, we employ multimedia techniques to create interactive environments in which users themselves may direct and control the learning process. In addition, we provide examples of multimedia interactive techniques for the creation of interactive learning models and for classroom and research presentations. We use three-dimensional modeling techniques to recreate historical sites that have been destroyed, as well as to preserve sites and objects that might face destruction in the future, and to understand their features more thoroughly. For example, our model of the Enichiji Golden Hall made use of archeological remains to recreate a building originally constructed in the ninth century and destroyed in medieval times. The Sazaedou model, on the other hand, preserves the construction data of an existing building and can be used in reconstruction of the building if it is ever dismantled or destroyed. Work currently in progress on user-driven spatial exploration methods such as VRML, will enable students to quote ``visit" historical sites and examine them at their own pace.



Next: Computer Science and Engineering Laboratory Up: Department of Computer Previous: Image Processing Laboratory


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August 2000